hennod.

CLAUDE — MOTION REEL ’26 · 1920×1080 · 60 FPS · 128 BPM

HENNOD.

an independent studio — moving tech closer to humans.

fig.01 — squash & stretch · scene 01 / 06

02 · Identity

HENNOD.

motion designer — engineering, systems.

03 · Rhythm

RHYTHM

04 · Dimension

DIMENSION

05 · Flow

FLOW

06 · Systems — frames keyed

0

frames — counted, never guessed.

EASE

weight — timing — spacing.

hennod.

available for new projects — 2026.

02 · DIMENSION — particles, depth, orbit

the kept WASM explosion — scroll to implode ↓

03 · RHYTHM

hennod.
craft — at scale.

Hennod is an independent studio based in Turin, Italy — at the intersection of design thinking and engineering rigour. The work spans web applications, interactive experiences, and experimental projects where concept and craft are equally weighted.

Technology should feel inevitable. Whether the medium is a high-traffic product, a real-time experience, or something built purely out of curiosity — the same discipline applies. Rigorous engineering. Considered design. No compromise between the two.

04 · FLOW

Products, Experiments, Digital Crafts

labs.hennod.com — Enter the lab →

05 · SYSTEMS — Services

10,000+WASM particles
60fps — WebGL / Three.js
0copies — zero-copy WASM memory
4services — 01 to 04
  • 01

    Experience Engineering

    From web applications to interactive installations and real-time environments. Hennod architects the full experience layer — performance, motion, and interaction as first-class citizens.

  • 02

    Fullstack Architecture

    Scalable, typesafe component systems built to outlast the sprint they were written in. Design tokens, routing strategy, state management — the foundations that scale without friction.

  • 03

    AI Consulting

    Problem solving, workflow design, and automation for companies. Hennod helps teams identify where AI actually moves the needle — then builds the systems that get it there.

  • 04

    Modernisation

    Legacy codebases converted into maintainable, modern stacks. Hennod has run these migrations in production — and knows exactly where the edge cases hide.

06 · PRINCIPLES OF MOTION

SNAP.

Something is coming.

Building quietly. Something is taking shape here — considered, deliberate, not rushed. There are ideas worth exploring, directions worth committing to, and a pace worth respecting. No launch date, no teaser deck, no countdown. Just the work, done properly. More when it's ready.

hennod. — motion designer · engineering · systems

final frame — hennod. formed from particles

hennod. — Next Digital Craft · Turin, Italy © 2026 · P.IVA 13429560017